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Keep On Track

ROLE

Programmer

DESCRIPTION

Keep On Track is a short-session resource management strategy game, this game is based in a post-apocalyptic Australia where the player must deliver supplies from one side of Australia to the other side. I was a part of a multi-disciplinary team where we had specific brief from our client Modern Wolf, who is an indie games studio. My role within the team was the programmer. I created and developed the gameplay and also programmed the user interface.

YEAR

2022

MODULE

Professional Project

DEVELOPED USING

Unreal Engine 5 and C++

Gameplay Video

Screenshots

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